Review video, images, audio and 3D assets. Own the tool. Send to anyone.

Built for game dev. Works for everyone else.
Get frame-accurate notes and drawn markup back from anyone: you send one file, they open it on any device and just start reviewing. Whole-team reviews run off a drive you already own, and every cut stays on storage you control.

Windows 10+ · free · no account, no subscription.
Live demo

Have a go.

ReviewDeck
← Library Kaidan_Gamescom_Finals_1080 Alex_laptop v1 ▾ In review ▾ 1 note · 0 addressed + Add version Send for review
Pick a tool, then draw on the frame
00:00:00:00f0
NOTES1
@ 00:00:00:00no markup
Demo only - your notes stay in this page.
Time Unresolved

A full review tool that runs from a folder.

You just tried the core loop up there. Here's the rest of the box.

Versions

Stack v1, v2, v3. Each cut keeps its own notes, flip between them, nothing gets confused.

Notes to your timeline

Notes export as timeline markers for Resolve, Premiere and Final Cut, carrying the exact frame, so feedback lands where you actually cut.

Quality tiers

Imports bake a light, a balanced and a full-res version of every video. Playback is instant even off a network drive over WiFi, and you pick what ships in a send.

Replies and @mentions

Reply under any note, or @ someone and it lands in their Needs-you list. Threads stay pinned to the frame they're about.

Images, audio and 3D too

Not just video. Review a key art still, a music stem on a waveform, or a hero prop in the 3D viewport, the same way. Notes land on the exact spot, the exact moment, or the exact camera view.

PDF note reports

Export a review as a print-ready PDF: every note with its timecode, its frame, and the drawings on it. For the person who just wants to read.

Live demo

Have a spin. It reviews 3D too.

ReviewDeck
← Library low_poly_Knife Alex_laptop v2 ▾ In review ▾ 2 notes · 0 addressed + Add version Send for review
The live 3D viewport loads when you get here…
NOTES2
@ this camera viewno markup
Demo only - your notes stay in this page.
This is the app's 3D viewport, running in your browser - the same engine the desktop app and the review portal ship. Every note bakes the exact camera view it was written from; click a note and the viewport flies back to it. Meshes and Gaussian splat captures both review this way.

Why are you uploading your work to a third party just to put comments on it?

See how ReviewDeck compares: vs Frame.io →·vs SyncSketch →

Run it off a drive you already own.

A studio NAS, an office share, or just a folder on your own machine: if you can put files there, you can review there. Point the team at it and that's the setup. Everyone's notes save beside the video and merge into one timeline.

  • Nothing to host. It's a folder on a drive you already have.
  • No seat rental. Nobody bills you monthly per person.
  • Your permissions. The share controls who's in. No new logins.
  • Work stays in the building. Unannounced title? Publisher embargo? The cut never touches anyone else's server.
Live

The library on that drive, as the whole team sees it.

Already pay for a cloud drive?
That's your server.

A review library is just files, so a synced folder is a review server. Drop it in Dropbox, Google Drive or OneDrive and a remote team reviews together: notes sync like any other file and merge as they arrive.

  • Built cloud-aware. Tell ReviewDeck the library is synced and it adapts, flagging sync conflicts instead of showing phantom notes.
  • Remote teams, no NAS. A freelancer in another city is just another person in the folder.
  • Your account, your terms. ReviewDeck never touches it. The storage deal stays between you and your provider.

One file. They just open it.

For clients and anyone outside the building, ReviewDeck packs your cut into one file. You pick which quality tiers ride, from a light phone-friendly pass to the full-res master, and ReviewDeck writes the covering message that tells them how to open it.

They drop it into the review portal at portal.reviewdeck.app, in any browser, phone or computer, and leave notes right on the frame. No account, no sign-up. Their feedback comes back as a tiny file that files itself to the right review, drawings included.

  • Everything in one file. Media, thumbnails and your context notes travel together.
  • Phones welcome. The browser portal reviews it anywhere, full markup included.
  • 3D goes too. Meshes and splat captures ride the same file and open in the browser portal, orbit and all.
  • Optional password. Real AES-256 encryption, with notes and thumbnails sealed too.
  • Nothing uploads. The portal is blocked from all network access once it loads. Check the network tab yourself.

Made by a cinematic artist.

Ten years as a cinematic artist inside game studios, cutting trailers that premiered at The Game Awards, gamescom Opening Night Live and the PlayStation Showcase. In every studio I've seen the same thing: review tools priced per seat, so a few people get a login and everyone else drops a WIP in chat and hopes for notes. ReviewDeck is built to put proper review tools in more hands. Why pay a subscription to watch your own media and share it with your team?

About me →

A few choices, made on purpose:

Files, not links.There's no ReviewDeck server, so nothing of yours is served from anywhere. The cut travels how you already talk: chat, email, a drive. Phones open it fine, in the browser portal.
Notes in their own time.People review when they get to it and their notes land on the exact frame. It's not a synced session where everyone watches together.
Built for people who'll open a file.Teams and trusted clients, the people who actually give notes. Not for chasing a link to someone who won't click it.
Review, done properly.Frame-accurate notes, drawings, versions, sign-off. No project management, no chat, no approval chains. If you need those, the big platforms are right there.

Free for everyone while it's in beta.

The whole app is free for everyone while ReviewDeck is in beta. Solo or a fifty-person studio on a shared drive, nothing is held back. The only thing not here yet is the admin layer below, which the Team and Studio licences will add as a one-off payment when it lands. Want it? Email [email protected]

BetaAvailable now
Free for everyone

The whole app

Review your own work or run a team library on a shared drive. Everything below is in the free app today.

  • Video, images, audio and 3D in one library
  • Frame-accurate notes, drawn markup, versions
  • Team timeline with replies and @mentions
  • Send a cut out, notes come back to the right review
Download for Windows
Windows 10+
Team & StudioBeing built
£100 estimated, once, up to 10 people

The admin layer, when it lands

The free app stays free. This licence adds the studio admin tools below, which aren't built yet. Prices are estimates until it ships: around £100 once for up to 10 people, then about £15 per person, once. Drag to your team size for a rough figure.

  • Admin tools: library activity, turnaround and sign-off tracking
  • Your branding on everything you send out
  • Watermarks on outgoing review media
  • White-label review portal on your own domain (Studio)
Team size10 people
Typical cloud toolper seat, every month£1,800 / year
ReviewDeck, estimatedTeam licence£100 once

One payment covers this version and every update to it. If a 2.0 ever ships it would be an optional upgrade, and I'm still working out what that should cost. What you bought keeps working. Never a subscription.

Interested? Email [email protected]

ReviewDeck is Windows-only today. A Mac build is coming - add your email and you'll hear when it lands.

Quick answers.

Is it really free? What's the catch?

Yes. The whole app, for everyone, while it's in beta: reviewing, sending, collecting notes, 3D, all of it. The catch, such as it is: files you send out carry a small "Made with ReviewDeck" note. Team and Studio come later as a one-off payment and get the studio extras: your own branding on everything you send, watermarks, admin tools for tracking activity and sign-off, and a white-label review portal on your own domain. Some future features will be paid-only too. The free app stays free.

Do reviewers need an account or the app?

No. They open the file you send at portal.reviewdeck.app in any browser, phones included: no account, nothing to install. If they'd rather, the free desktop app opens it too.

Do my files get uploaded anywhere?

No. There is no ReviewDeck server. Your media stays in your folders and reviews travel through whatever channel you already use: email, chat, a shared drive. Even the browser portal is blocked from all network access once the page has loaded.

How does a team use it together?

Point everyone's app at the same library folder on a shared drive, a NAS, or a synced cloud folder like Dropbox or OneDrive. Everyone's notes merge into one timeline, colour-coded per person. The folder is the server.

Is it Windows only?

The desktop app is Windows 10 and up. Reviewers can be on anything with a modern browser, Macs and phones included. A Mac version of the app is coming.

More questions answered on the full FAQ →

Want a shout when there's news?

New releases, the Mac build, and the Team and Studio admin tools when they land. No spam, just the email when it matters.

Building it in the open. One list, the lot.
The footage in the demos above is from Kaidan - a brutal Japanese dark-fantasy co-op game from 5th Column Studio. Go check it out and wishlist it on Steam.